People Under Three
Young Children in Childcare Centres, 3rd Edition
To Be Published November 20th 2013 by Routledge – 304 pages
People Under Three translates child development theory and research into everyday practice. Focusing on the childcare of very young children, it is designed specifically for those who look after them day by day, as well as being a useful resource for social work and playwork students and policy makers. All the practical ideas in the book have been developed and tested in nurseries and family centres. They include detailed guidance on educational play for babies and toddlers and how to care for children's emotional needs. The book also explores the difficult area of child protection and working with parents and children with a variety of problems.
People Under Three is an established text for all those training to work with young children or managing day care facilities. This new edition has been completely updated to take account of the key policy and practice changes which have taken place in child care provision since the book’s second edition.
Preface Introduction 1. Childcare Policy and Provision in the UK 2. The Key Person 3. Babies in Day Care 4. The Treasure Basket 5. The Second Year of Life 6. Heuristic Play 7. Children in Their Third Year 8. Organising Space for Living, Learning and Playing 9. Mealtime 10. Out of Doors 11. Leading and Managing an Early Years Setting 12. Building the Staff Team 13. Bridging the Child’s Two Worlds: Working with Ps 14. Inclusion and Diversity 15. Safeguarding Children 16. Elinor Goldschmied
Sonia Jackson is Professor of Social Studies and Education at the Institute of Education, University of London, UK. She has previously worked as a clinical psychologist, teacher and social worker.
Elinor Goldschmied was one of the pioneers of early childhood care and education and her work has continued to exert a profound influence on theory and practice right up to the present day. The three most important new ideas that she introduced into early years practice were the treasure basket, heuristic play and the key person system.