Gaming and Gambling in East Asia
Edited by William H. Kelly, Dixon Wong
Routledge – 2014 – 224 pages
Both gaming and gambling have been thriving in East Asia, and despite moral and legal sanctions, plans for the development of casinos and other gambling facilities are in place or being discussed in a number of East Asian countries. This book explores the social, cultural, historical and economic dimensions of gaming and gambling in contemporary East Asia. Drawing on multidisciplinary research on gaming and gambling activities in Japan, China (including Hong Kong, Macau and Tibet), Taiwan, and Korea, it provide a survey of contemporary forms of gaming and gambling across East Asia and examines the local and regional dimensions of the activities in the region. Chapters also focus on the wider theoretical issues related to the changing image of gaming and gambling in society, such as the relationship between participation in the activity and social parameters such as age, gender and class.
Part 1: Introduction 1. Dimensions of Gaming and Gambling in East Asia William H. Kelly Part 2: Town and Country: The Geography of Gaming and Gambling in East Asia 2. Localist and Cosmopolitan Gambling in Rural China: The Mark Six Lottery and the Shaofo Card Game Hans Steinmuller 3. Village card games (with special reference to the village of Huann) Duan Lanfang Part 3: Politics of Play: Gambling and the State in East Asia 4. History and Hope: The Politics of Lotteries in Postwar Taiwan Paul Festa 5. Structural and Management Reform of Public Pari-mutuel Betting Toru Mihara 6. "Water Fight" in a Yokohama Slum: An Ethnographic Study of an Off-course Powerboat Race Gambling Facility in Urban Japan Tom Gill 7. The Politics of Horseracing as seen through the museum of the Hong Kong Jockey Club Dixon Wong Part 4: Cultures of Gaming and Gambling 8. Tiles that Bind: Mahjong and Social Connections in Post-war Japan Benjamin Boas 9. Gambling Addiction and the Developmental History of the Korean Gambling Industry Kim Se Gun 10. Tibetan Identity and the Game of ‘sho’ Daisuke Murakami Part 5: Risk and Reward: Economy and Status of Gaming and Gambling in East Asia 11. Gaming in Japan: Past, Present and Future Sasaki Kazuaki 12. The culture of risk-taking in the crisis economy: Pachinko meets Lehman Brothers Wolfram Manzenreiter
William H. Kelly is Professor in the School of Global Studies at Tama University, Japan.
Dixon Wong is Associate Professor at the University of Hong Kong