Skip to Content

Visual Perception from a Computer Graphics Perspective

By William Thompson, Roland Fleming, Sarah Creem-Regehr, Jeanine Kelly Stefanucci

A K Peters/CRC Press – 2011 – 540 pages

Purchasing Options:

  • Add to CartHardback: $75.95
    978-1-56881-465-0
    June 2nd 2011

Description

This book provides an introduction to human visual perception suitable for readers studying or working in the fields of computer graphics and visualization, cognitive science, and visual neuroscience. It focuses on how computer graphics images are generated, rather than solely on the organization of the visual system itself; therefore, the text provides a more direct tie between image generation and the resulting perceptual phenomena. It covers such topics as the perception of material properties, illumination, the perception of pictorial space, image statistics, perception and action, and spatial cognition.

Reviews

This is a fabulous book written by the right people, and if I had to pick only three books for my desk, this would be one of them.

—Peter Shirley, author of Fundamentals of Computer Graphics

This is the first book on perception to build on the need to understand how images are formed in order to understand how they are perceived and used. The discussions of applications to computer graphics are the icing on the cake of a broad and often deep treatment of the ever-growing science of human visual perception.

—Daniel Kersten, Department of Psychology, University of Minnesota

Finally, here is a book that offers a thorough introduction to visual perception specifically geared toward the graphics practitioner. It should be required reading for anyone serious about computer graphics.

—Alexei A. Efros, School of Computer Science, Carnegie Mellon University

It matches basic vision texts in coverage and adds the unique point of view of production: how would you create this scene? It is an excellent resource and new source of ideas about how vision works and how computer graphics can best take advantage of the properties of the human visual system.

—Patrick Cavanagh, Université Paris Descartes and Harvard University

Contents

INTRODUCTION

Overview

Organization of the Book

Computer Graphics

Vision Science

The Process of Vision

Useful Generalizations about Perception

Issues Specific to Computer Graphics

Suggestions for Further Reading

BUILDING BLOCKS

Visual Sensitivity

The Human Eye

Terminology and Units

Acuity

Contrast

Dynamic Range

Issues Specific to Computer Graphics

Suggestions for Further Reading

2D Image Features

Contour Detection and Appearance

Interpretation of Contours

Spatial Frequency Features

Grouping

Issues Specific to Computer Graphics

Suggestions for Further Reading

Color

Measuring the Spectral Distribution of Light

The Perception of Color

Issues Specific to Computer Graphics

Suggestions for Further Reading

2D Motion

Sensing Visual Motion

Image Changes Seen as Motion

Local Ambiguity

Apparent Motion

EyeMovements

Issues Specific to Computer Graphics

Suggestions for Further Reading

Stereo and Accommodation

The Geometry of Stereo Vision

Depth from Triangulation in the Visual System

Accommodation and Blur

Issues Specific to Computer Graphics

Suggestions for Further Reading

SURFACES AND MOVEMENT

Perspective

The Nature of Perspective

Interposition

The Relationship between Size and Distance

Size and Shape Constancy

The Importance of the Ground Plane

Issues Specific to Computer Graphics

Suggestions for Further Reading

Texture

Characterizing Information About a Visual Texture

Classification and Discrimination

Perception of Three-Dimensional Surface Structure from Visual Texture

Issues Specific to Computer Graphics

Suggestions for Further Reading

Illumination, Shading, and Shadows

Physical Properties of Illumination and Shading

Shape from Shading

Illumination and the Intrinsic Properties of Surfaces

Global Illumination and the Light Field

Experiments on Human Estimation of Illumination

Cast Shadows

Issues Specific to Computer Graphics

Suggestions for Further Reading

Perception of Material Properties

What Makes Material Perception Difficult?

Estimating Material Properties: Two Approaches

Surface Reflectance and the BRDF

Matte Materials: Albedo and Lightness Constancy

Specular Reflection and Glossiness

Transparency and Translucency

Texture and Surface Relief

3D Shape, Deformations, and the Perception of Material Properties

Issues Specific to Computer Graphics

Suggestions for Further Reading

Motion of Viewer and Objects

Relative Motion, Optic Flow, and Frames of Reference for Describing Movement

Viewer Motion

Object Motion

Issues Specific to Computer Graphics

Suggestions for Further Reading

Pictorial Space

Missing and Conflicting Spatial Cues

Incorrect Viewpoint

Is Picture Perception Learned?

Issues Specific to Computer Graphics

Suggestions for Further Reading

PERCEPTION OF HIGHER-LEVEL ENTITIES

Spatial Orientation and Spatial Cognition

Divisions and Information for Space Perception

Distance Perception and Ways to Measure It

Dynamic Spatial Orientation

Perceptual Adaptation

Imagery and Spatial Transformations

Spatial Knowledge and Memory

The Process of Wayfinding: A Summary

Individual Differences

Issues Specific to Computer Graphics

Suggestions for Further Reading

Perception and Action

Ecological Approach to Perception

Separate Systems for Perception and Action

Integrated Perception and Action Systems

Reaching and Grasping

Embodied Perception

Issues Specific to Computer Graphics

Suggestions for Further Reading

Object and Scene Recognition

The Problem of Object Recognition

Possible Approaches to Object Recognition

Scene Perception and the Role of Context in Object Recognition

Issues Specific to Computer Graphics

Suggestions for Further Reading

Visual Attention and Search

Bottom-Up and Top-Down Processing

Eye Movements

Selective Attention

Visual Search

Other Failures of Visual Awareness

Issues Specific to Computer Graphics

Suggestions for Further Reading

Event Recognition—Inanimate

Types of Events

Perceiving Natural Events

Event Recognition and Segmentation

Event Recognition: Interactions between Vision and Audition

Issues Specific to Computer Graphics

Suggestions for Further Reading

Event Recognition—Biological

Perception of Point-Light Displays

What Makes Biological Events Compelling?

Perception of Faces

Why Are Biological Events Special?

Issues Specific to Computer Graphics

Suggestions for Further Reading

References

Index

Name: Visual Perception from a Computer Graphics Perspective (Hardback)A K Peters/CRC Press 
Description: By William Thompson, Roland Fleming, Sarah Creem-Regehr, Jeanine Kelly Stefanucci. This book provides an introduction to human visual perception suitable for readers studying or working in the fields of computer graphics and visualization, cognitive science, and visual neuroscience. It focuses on how computer graphics images are...
Categories: Computer Graphics & Visualization