In the few decades since they first blipped their way onto television screens, videogames have become one of the most culturally, socially and economically significant media forms. Newman’s volume considers how we might approach videogames as media texts to be read, experiences to be played and...
Published November 16th 2012 by Routledge
Videogames, Supersession and Obsolescence
Despite record sales and an ever-growing global industry, the simple fact is that videogames are disappearing. Most obviously, the physical deterioration of discs, cartridges, consoles and controllers means that the data and devices will crumble to dust and eventually will be lost forever. However...
Published April 16th 2012 by Routledge
Playing with Videogames documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies. James Newman details the rich array of activities...
Published June 26th 2008 by Routledge
Series: The Art Seminar
Art criticism is spurned by universities, but widely produced and read. It is seldom theorized and its history has hardly been investigated. The State of Art Criticism presents an international conversation among art historians and critics that considers the relation between criticism and art...
Published December 17th 2007 by Routledge
Series: Routledge Classics
'Nagel and Newman accomplish the wondrous task of clarifying the argumentative outline of Kurt Godel's celebrated logic bomb.' – The Guardian In 1931 the mathematical logician Kurt Godel published a revolutionary paper that challenged certain basic assumptions underpinning mathematics and logic. A...
Published September 9th 2005 by Routledge