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  1. Practical Algorithms for 3D Computer Graphics, Second Edition

    By R. Stuart Ferguson

    Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and...

    Published December 19th 2013 by A K Peters/CRC Press

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