Skip to Content

Books by Subject

Animation Books

You are currently browsing 1–10 of 46 new and published books in the subject of Animation — sorted by publish date from newer books to older books.

For books that are not yet published; please browse forthcoming books.

New and Published Books

  1. How to Cheat in Adobe Flash CC

    The Art of Design and Animation

    By Chris Georgenes

    Whether you are creating an animated short, catchy and fun mobile game, or an innovative application, save time and money with expert cheats by renowned Flash Expert, Chris Georgenes with all new content for the Adobe Flash Creative Cloud revision. Solve problems quickly and develop...

    Published April 10th 2014 by Focal Press

  2. Getting Started in ZBrush

    An Introduction to Digital Sculpting and Illustration

    By Greg Johnson

    Getting Started in ZBrush is a gentle introduction to ZBrush, today’s premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface, Getting Started in ZBrush will have you creating a variety of professional-level 3D...

    Published April 10th 2014 by Focal Press

  3. Digital Mayhem 3D Landscape Techniques

    Where Inspiration, Techniques and Digital Art Meet

    Edited by Duncan Evans

    The secrets to creating stunning landscapes are at your fingertips with Digital Mayhem 3D Landscapes Techniques. Compiled by Duncan Evans, launch Editor of 3D Artist Magazine, Digital Mayhem features a variety of beautiful art from some of the finest digital artists working today. Inspiration and...

    Published November 18th 2013 by Focal Press

  4. Quick Sketching with Ron Husband

    By Ron Husband

    Quick sketching is the best technique you can use to stay finely tuned and to keep those creative juices flowing. To keep your sense of observation heightened, and to sharpen your hand-eye coordination, an animator needs to constantly draw and sketch. Quick Sketching with Ron Husband offers...

    Published October 6th 2013 by Focal Press

  5. How to Cheat in 3ds Max 2014

    Get Spectacular Results Fast

    By Michael McCarthy

    Why take months to learn every button in 3ds Max when you can create great visuals with just a few key tools? Utilize the tool of choice, 3ds Max 2014, for generating realistic environments, seamless CG effects, and jaw dropping games in a matter of hours. You can use the memory-hogging methods...

    Published September 18th 2013 by Focal Press

  6. Directing for Animation

    Everything You Didn't Learn in Art School

    By Tony Bancroft

    There’s no class in art school that can teach you this. Believe it or not, there’s a lot more to directing a great animated film than beautiful illustrations and cool characters. You need to bring out your inner creative visionary and take your savvy leadership skills to the front lines – being...

    Published September 8th 2013 by Focal Press

  7. How to Cheat in Maya 2014

    Tools and Techniques for Character Animation

    By Kenny Roy

    All professional animators know a handful of secrets that give them an edge in a production environment. "How to Cheat in Maya" puts these secrets in your hands! Learn time and energy-saving techniques tested in real Hollywood productions in this book, jam-packed with screenshots and scene files...

    Published September 2nd 2013 by Focal Press

  8. Reel Success

    Creating Demo Reels and Animation Portfolios

    By Cheryl Cabrera

    Are you an animator looking to get your foot in the door of the top studios? Break it down with Reel Success. It's tough to get a job in the animation industry if you don't have a demo reel and portfolio that reflects your unique style and incredible talents. The reception of that reel will make or...

    Published June 18th 2013 by Focal Press

  9. Animated Life

    A Lifetime of tips, tricks, techniques and stories from an animation Legend

    By Floyd Norman

    Since Steamboat Mickey, animators have been creating characters and films that are charming, warm and humorous, allowing people to connect with the animated medium. Animation fans love the characters for a lifetime. This is the legacy of the countless animators and artists who created the classic...

    Published April 10th 2013 by Focal Press

  10. Face It

    A Visual Reference for Multi-ethnic Facial Modeling

    By Patricia Beckmann Wells

    As animation software becomes more advanced and graphics become more refined, the opportunity to create informative detail becomes more achievable in your characters. You can't give every character the same facial contours anymore. Today's graphic engines and hi-definition screens enhance detail,...

    Published March 21st 2013 by Focal Press