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Computer Science (General) Books

You are currently browsing 1–10 of 123 new and published books in the subject of Computer Science (General) — sorted by publish date from newer books to older books.

For books that are not yet published; please browse forthcoming books.

New and Published Books

  1. Theoretical and Computational Research in the 21st Century

    Edited by Nazmul Islam

    This book focuses mainly on the recent developments of all types of theoretical, mathematical, and computational conceptions, as well as modelling and simulation of specific research themes covering all scientific and technical disciplines from chemistry, physics, and engineering to biology and...

    Published October 27th 2014 by Apple Academic Press

  2. Computer Science in Sport

    Research and Practice

    Edited by Arnold Baca

    Series: Routledge Research in Sport and Exercise Science

    Computers are a fundamentally important tool in sport science research, sports performance analysis and, increasingly, in coaching and education programmes in sport. This book defines the field of ‘sport informatics’, explaining how computer science can be used to solve sport-related problems, in...

    Published October 12th 2014 by Routledge

  3. Humans, Computers and Wizards

    Human (Simulated) Computer Interaction

    By Norman Fraser, Nigel Gilbert, Scott McGlashan, Robin Wooffitt

    Using data taken from a major European Union funded project on speech understanding, the SunDial project, this book considers current perspectives on human computer interaction and argues for the value of an approach taken from sociology which is based on conversation analysis....

    Published August 14th 2014 by Routledge

  4. Computing

    A Historical and Technical Perspective

    By Yoshihide Igarashi, Tom Altman, Mariko Funada, Barbara Kamiyama

    Exploring a vast array of topics related to computation, Computing: A Historical and Technical Perspective covers the historical and technical foundation of ancient and modern-day computing. The book starts with the earliest references to counting by humans, introduces various number systems, and...

    Published May 26th 2014 by Chapman and Hall/CRC

  5. IAENG Transactions on Engineering Sciences

    Special Issue of the International MultiConference of Engineers and Computer Scientists 2013 and World Congress on Engineering 2013

    Edited by Sio-Iong Ao, Alan Hoi-Shou Chan, Hideki Katagiri, Li Xu

    Two large international conferences on Advances in Engineering Sciences were held in Hong Kong, March 13-15, 2013, under the International MultiConference of Engineers and Computer Scientists (IMECS 2013), and in London, U.K., 3-5 July, 2013, under the World Congress on Engineering 2013 (WCE 2013)...

    Published April 6th 2014 by CRC Press

  6. Formal Languages and Computation

    Models and Their Applications

    By Alexander Meduna

    Formal Languages and Computation: Models and Their Applications gives a clear, comprehensive introduction to formal language theory and its applications in computer science. It covers all rudimental topics concerning formal languages and their models, especially grammars and automata, and sketches...

    Published February 10th 2014 by Auerbach Publications

  7. iOS Game Development

    Developing Games for iPad, iPhone, and iPod Touch

    By Thomas Lucka

    To create successful games for the iPhone family of mobile devices, developers need to know how touch-input, real-time graphics, and sound come together in the iOS environment. iOS Game Development: Developing Games for iPad, iPhone, and iPod Touch takes you from the basics of app coding to...

    Published September 3rd 2013 by A K Peters/CRC Press

  8. A Guide to Algorithm Design

    Paradigms, Methods, and Complexity Analysis

    By Anne Benoit, Yves Robert, Frédéric Vivien

    Series: Chapman & Hall/CRC Applied Algorithms and Data Structures series

    Presenting a complementary perspective to standard books on algorithms, A Guide to Algorithm Design: Paradigms, Methods, and Complexity Analysis provides a roadmap for readers to determine the difficulty of an algorithmic problem by finding an optimal solution or proving complexity results. It...

    Published August 26th 2013 by CRC Press

  9. GPU Pro 4

    Advanced Rendering Techniques

    Edited by Wolfgang Engel

    GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods for producing real-time graphics. Section editors Wolfgang...

    Published April 25th 2013 by A K Peters/CRC Press

  10. Improving Computer Science Education

    By Djordje M. Kadijevich, Charoula Angeli, Carsten Schulte

    Improving Computer Science Education examines suitable theoretical frameworks for conceptualizing teaching and learning computer science. This highly useful book provides numerous examples of practical, "real world" applications of major computer science information topics, such as: • ...

    Published February 13th 2013 by Routledge