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Forthcoming Cyberculture Books

You are currently browsing 11–20 of 54 forthcoming new books in the subject of Cyberculture — sorted by publish date from upcoming books to future books.

For books that are already published; please browse available books.

Forthcoming Books – Page 2

  1. Language, Society, and New Media

    Sociolinguistics Today

    By Marcel Danesi

    Language, Society, and New Media: An Introduction to Cultural Linguistics demonstrates the dynamic connections between language, society, thought, and culture and how they continue to evolve in today’s rapidly changing digital world, ideal for students in introductory courses in sociolinguistics,...

    To Be Published August 21st 2015 by Routledge

  2. Digital Audiobooks

    New Media, Users, and Experiences

    By Iben Have, Birgitte Stougaard Pedersen

    Series: Routledge Studies in New Media and Cyberculture

    Audiobooks are rapidly gaining popularity with widely accessible digital downloading and streaming services. This book engages with the digital form of audiobooks, framing audiobook listening as both a remediation of literature and an everyday activity that creates new reading experiences...

    To Be Published August 21st 2015 by Routledge

  3. Software Evangelism and the Rhetoric of Morality

    Coding Justice in a Digital Democracy

    By Jennifer Helene Maher

    Series: Routledge Studies in Rhetoric and Communication

    Examining the layers of meaning encoded in software and the rhetoric surrounding it, this book offers a much-needed perspective on the intersections between software, morality, and politics. In software development culture, evangelism typically denotes a rhetorical practice that aims to convert...

    To Be Published September 18th 2015 by Routledge

  4. The Video Game Debate

    Unravelling the Physical, Social, and Psychological Effects of Video Games

    Edited by Thorsten Quandt, Rachel Kowert

    Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types of questions raised by popular media, policy makers, scholars, and the general public. In this collection, international experts review the latest research...

    To Be Published September 25th 2015 by Routledge

  5. Literacy in the Age of Online Curation

    By Ilana Snyder

    Series: Literacies

    To Be Published September 30th 2015 by Routledge

  6. Software, Infrastructure, Labor

    A Media Theory of Logistical Nightmares

    By Ned Rossiter

    To Be Published October 1st 2015 by Routledge

  7. Ethnographic Fieldwork and Digital Culture

    A Beginner's Guide

    By Piia Varis

    Ethnography, as a holistic approach to societies and cultures, can make a substantial contribution to the study of present-day online environments and our digital culture(s). However, the process of doing ethnography online is far from straight-forward. This book aims to give a realistic account...

    To Be Published October 1st 2015 by Routledge

  8. The Pornography Business

    Web Dreams in America

    By Frederick S. Lane

    Traditionally, the presence of pornography in American society has been mediated by two primary factors: legal restrictions and the relatively high cost of the product. The degree of legal restrictions on adult material has varied from era to era and community to community, but the porn premium has...

    To Be Published October 15th 2015 by Routledge

  9. Girls’ Feminist Blogging in a Postfeminist Age

    By Jessalynn Keller

    Series: Routledge Studies in New Media and Cyberculture

    Girls’ Feminist Blogging in a Postfeminist Age explores the practices of U.S.-based teenage girls who actively maintain feminist blogs and participate in the feminist blogosphere as readers, writers, and commenters on platforms including Blogspot, Facebook, Twitter, and Tumblr. Drawing on...

    To Be Published October 19th 2015 by Routledge

  10. Video Game Policy

    Production, Distribution, and Consumption

    Edited by Steven Conway, Jennifer deWinter

    Series: Routledge Advances in Game Studies

    This book analyzes the effect of policy on the digital game complex: government, industry, corporations, distributors, players, and the like. Contributors argue that digital games are not created nor consumed outside of the complex power relationships that dictate the full production and...

    To Be Published October 28th 2015 by Routledge