Skip to Content

Books by Subject

Forthcoming Cyberculture Books

You are currently browsing 31–40 of 42 forthcoming new books in the subject of Cyberculture — sorted by publish date from upcoming books to future books.

For books that are already published; please browse available books.

Forthcoming Books – Page 4

  1. The Pornography Business

    Web Dreams in America

    By Frederick S. Lane

    Traditionally, the presence of pornography in American society has been mediated by two primary factors: legal restrictions and the relatively high cost of the product. The degree of legal restrictions on adult material has varied from era to era and community to community, but the porn premium has...

    To Be Published May 31st 2015 by Routledge

  2. Social Memory Technology

    Theory and Practice for Communities, Social Movements and Institutions

    By Karen Worcman, Joanne Garde-Hansen

    Series: Routledge Research in Cultural and Media Studies

    Memory is a fundamental aspect of being and becoming, intimately entwined with space, time, place, landscape, emotion, imagination and identity. Memory studies is a burgeoning field of enquiry drawing from a range of social science, arts and humanities disciplines including human geography,...

    To Be Published May 31st 2015 by Routledge

  3. Understanding Counterplay in Video Games

    By Alan Meades

    Series: Routledge Advances in Game Studies

    This book offers insight into one of the most problematic and universal issues within multiplayer videogames—antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay. Using...

    To Be Published May 31st 2015 by Routledge

  4. The Dark Side of Game Play

    Controversial Issues in Playful Environments

    Edited by Torill Elvira Mortensen, Jonas Linderoth, Ashley ML Brown

    Series: Routledge Advances in Game Studies

    Games allow players to experiment and play with subject positions, values and moral choice. In game worlds players can take on the role of antagonists; they allow us to play with behaviour that would be offensive, illegal or immoral if it happened outside of the game sphere. While contemporary...

    To Be Published May 31st 2015 by Routledge

  5. Digital Audiobooks

    New Media, Users, and Experiences

    By Iben Have, Birgitte Stougaard Pedersen

    Series: Routledge Studies in New Media and Cyberculture

    Audiobooks are rapidly gaining popularity with widely accessible digital downloading and streaming services. This book engages with the digital form of audiobooks, framing audiobook listening as both a remediation of literature and an everyday activity that creates new reading experiences...

    To Be Published June 14th 2015 by Routledge

  6. Chinese Animation, Creative Industries and Digital Culture

    By Weihua Wu

    This book explores the development of the Chinese animation film industry from the beginning of China’s reform process up to the present. It discusses above all the relationship between the communist state’s policies to stimulate "creative industries", concepts of creativity and aesthetics, and the...

    To Be Published June 29th 2015 by Routledge

  7. The Japanese Adult Video Industry

    By Heung-Wah Wong, Hoi-yan Yau

    Series: Routledge Culture, Society, Business in East Asia Series

    Unlike many other books on pornography which concentrate on arguments about restricting or not restricting pornography, this book focuses on the production of adult videos. It outlines and examines the industrial dynamics of the industry, its strategies, technological capabilities and...

    To Be Published June 29th 2015 by Routledge

  8. Ethnographic Fieldwork and Digital Culture

    A Beginner's Guide

    By Piia Varis

    Ethnography, as a holistic approach to societies and cultures, can make a substantial contribution to the study of present-day online environments and our digital culture(s). However, the process of doing ethnography online is far from straight-forward. This book aims to give a realistic account...

    To Be Published June 30th 2015 by Routledge

  9. Language, Society, and New Media

    An Introduction to Cultural Linguistics

    By Marcel Danesi

    To Be Published June 30th 2015 by Routledge

  10. Video Game Policy

    Production, Distribution, and Consumption

    Edited by Jennifer deWinter, Steven Conway

    Series: Routledge Advances in Game Studies

    This book analyzes the effect of policy on the digital game complex: government, industry, corporations, distributors, players, and the like. Contributors argue that digital games are not created nor consumed outside of the complex power relationships that dictate the full production and...

    To Be Published July 14th 2015 by Routledge