Skip to Content

Books by Subject

New Media Books

You are currently browsing 41–50 of 178 new and published books in the subject of New Media — sorted by publish date from newer books to older books.

For books that are not yet published; please browse forthcoming books.

New and Published Books – Page 5

  1. The Emergence of the Digital Humanities

    By Steven E. Jones

    The past decade has seen a profound shift in our collective understanding of the digital network. What was once understood to be a transcendent virtual reality is now experienced as a ubiquitous grid of data that we move through and interact with every day, raising new questions about the social,...

    Published August 12th 2013 by Routledge

  2. Digital Gaming Re-imagines the Middle Ages

    Edited by Daniel T. Kline

    Series: Routledge Studies in New Media and Cyberculture

    Digital gaming’s cultural significance is often minimized much in the same way that the Middle Ages are discounted as the backward and childish precursor to the modern period. Digital Gaming Reimagines the Middle Ages challenges both perceptions by examining how the Middle Ages have persisted into...

    Published August 5th 2013 by Routledge

  3. The Routledge Reader on Writing Centers and New Media

    Edited by Sohui Lee, Russell G. Carpenter

    This collection of essays appears on the wave of digital media tutoring developments in university and college writing centers in the United States and around the world. It provides students and scholars of literacy, new media, and communication as well as writing center practitioners with a...

    Published July 28th 2013 by Routledge

  4. Audience Transformations

    Shifting Audience Positions in Late Modernity

    Edited by Nico Carpentier, Kim Christian Schrøder, Lawrie Hallett

    Series: Routledge Studies in European Communication Research and Education

    The concept of the audience is changing. In the twenty-first century there are novel configurations of user practices and technological capabilities that are altering the way we understand and trust media organizations and representations, how we participate in society, and how we construct our...

    Published July 28th 2013 by Routledge

  5. Online Gaming in Context

    The social and cultural significance of online games

    Edited by Garry Crawford, Victoria K Gosling, Ben Light

    Series: Routledge Advances in Sociology

    There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the movie and music sectors as a major leisure industry and pastime. The significance of video games within our everyday lives has certainly been increased and...

    Published July 28th 2013 by Routledge

  6. Researching Virtual Worlds

    Methodologies for Studying Emergent Practices

    Edited by Louise Phillips, Ursula Plesner

    Series: Routledge Studies in New Media and Cyberculture

    This volume presents a wide range of methodological strategies that are designed to take into account the complex, emergent, and continually shifting character of virtual worlds. It interrogates how virtual worlds emerge as objects of study through the development and application of various...

    Published July 22nd 2013 by Routledge

  7. Sports Videogames

    Edited by Mia Consalvo, Konstantin Mitgutsch, Abe Stein

    From Pong to Madden NFL to Wii Fit, Sports Videogames argues for the multiple ways that sports videogames—alongside televised and physical sports—impact one another, and how players and viewers make sense of these multiple forms of play and information in their daily lives. Through case studies,...

    Published July 21st 2013 by Routledge

  8. Methods for Analyzing Social Media

    Edited by Klaus Bredl, Julia Hünniger, Jakob Linaa Jensen

    Social media is becoming increasingly attractive for users. It is a fast way to communicate ideas and a key source of information. It is therefore one of the most influential mediums of communication of our time and an important area for audience research. The growth of social media invites many...

    Published July 18th 2013 by Routledge

  9. The Fantasy Sport Industry

    Games within Games

    By Andrew C. Billings, Brody J. Ruihley

    Series: Routledge Research in Sport, Culture and Society

    Fantasy sport has become big business. Recent estimates suggest that there as many as 33 million fantasy sport participants in the US alone, spending $3bn annually, with many millions more around the world. This is the first in-depth study of fantasy sport as a cultural and social phenomenon and a...

    Published July 16th 2013 by Routledge

  10. Pervasive Animation

    Edited by Suzanne Buchan

    Series: AFI Film Readers

    This new addition to the AFI Film Readers series brings together original scholarship on animation in contemporary moving image culture, from classic experimental and independent shorts to digital animation and installation. The collection - that is also a philosophy of animation - foregrounds new...

    Published July 14th 2013 by Routledge