Video Games Books
You are currently browsing 1–6 of 6 new and published books in the subject of Video Games — sorted by publish date from newer books to older books.
For books that are not yet published; please browse forthcoming books.
You are currently browsing 1–6 of 6 new and published books in the subject of Video Games — sorted by publish date from newer books to older books.
For books that are not yet published; please browse forthcoming books.
Series: Routledge Studies in New Media and Cyberculture
In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games shape a particular way of gaming by focusing on how games create meaning, lead to identification and division, persuade, and circulate ideas. Paul...
Published February 13th 2013 by Routledge
In the few decades since they first blipped their way onto television screens, videogames have become one of the most culturally, socially and economically significant media forms. Newman’s volume considers how we might approach videogames as media texts to be read, experiences to be played and...
Published November 11th 2012 by Routledge
Mark J.P. Wolf’s study of imaginary worlds theorizes world-building within and across media, including literature, comics, film, radio, television, board games, video games, the Internet, and more. Building Imaginary Worlds departs from prior approaches to imaginary worlds that focused mainly on...
Published November 1st 2012 by Routledge
This expanded and revised second edition of Understanding Video Games provides a comprehensive introduction to the growing field of game studies. Understanding Video Games, 2nd Edition is an essential read for newcomers to video game studies and experienced game scholars alike. This follow-up to...
Published July 25th 2012 by Routledge
Series: Routledge Studies in Innovation, Organizations and Technology
The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. Previously this has been done sparsely through conference papers, research articles, and popular science books. Although the study of this industry is...
Published July 16th 2012 by Routledge
Despite record sales and an ever-growing global industry, the simple fact is that videogames are disappearing. Most obviously, the physical deterioration of discs, cartridges, consoles and controllers means that the data and devices will crumble to dust and eventually will be lost forever. However...
Published April 15th 2012 by Routledge