Skip to Content

Books by Subject

Game Theory Books

You are currently browsing 1–10 of 19 new and published books in the subject of Game Theory — sorted by publish date from newer books to older books.

For books that are not yet published; please browse forthcoming books.

New and Published Books

  1. Reflexion and Control

    Mathematical Models

    By Dmitry A. Novikov, Alexander G. Chkhartishvili

    Series: Communications in Cybernetics, Systems Science and Engineering

    This book is dedicated to modern approaches to mathematical modeling of reflexive processes in control. The authors consider reflexive games that describe the gametheoretical interaction of agents making decisions based on a hierarchy of beliefs regarding (1) essential parameters (informational...

    Published March 3rd 2014 by CRC Press

  2. Economic Indeterminacy

    A personal encounter with the economists' peculiar nemesis

    By Yanis Varoufakis

    Series: Routledge Frontiers of Political Economy

    This volume is a collection of some of the best and most influential work of Yanis Varoufakis. The chapters all address the issue of economic indeterminacy, and the place of a socialized Homo Economicus within the economy. The book addresses Varoufakis’ key interpretation regarding the way in which...

    Published September 5th 2013 by Routledge

  3. Mathematical Card Magic

    Fifty-Two New Effects

    By Colm Mulcahy

    Mathematical card effects offer both beginning and experienced magicians an opportunity to entertain with a minimum of props. Featuring mostly original creations, Mathematical Card Magic: Fifty-Two New Effects presents an entertaining look at new mathematically based card tricks. Each chapter...

    Published September 4th 2013 by A K Peters/CRC Press

  4. Game Design Theory

    A New Philosophy for Understanding Games

    By Keith Burgun

    Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving designers on their own to understand what games really are. Helping you produce better games, Game Design Theory: A New Philosophy for Understanding Games presents...

    Published August 13th 2012 by A K Peters/CRC Press

  5. Distributed Strategic Learning for Wireless Engineers

    By Hamidou Tembine

    Although valued for its ability to allow teams to collaborate and foster coalitional behaviors among the participants, game theory’s application to networking systems is not without challenges. Distributed Strategic Learning for Wireless Engineers illuminates the promise of learning in dynamic...

    Published May 18th 2012 by CRC Press

  6. Games, Puzzles, and Computation

    By Robert A. Hearn, Erik D. Demaine

    The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computation—quite different from the usual models of automata and circuits—offering...

    Published June 30th 2009 by A K Peters/CRC Press

  7. The Presidential Election Game, Second Edition

    By Steven J. Brams

    The Presidential Election Game may change the way you think about presidential elections and, for that matter, American politics in general. It is not filled with statistics about the voting behavior of citizens, nor does it give detailed histories of past campaigns. Rather, it is an analytic...

    Published November 30th 2007 by A K Peters/CRC Press

  8. Lessons in Play

    An Introduction to Combinatorial Game Theory

    By Michael Albert, Richard Nowakowski, David Wolfe

    Combinatorial games are games of pure strategy involving two players, with perfect information and no element of chance. Starting from the very basics of gameplay and strategy, the authors cover a wide range of topics, from game algebra to special classes of games. Classic techniques are introduced...

    Published July 2nd 2007 by A K Peters/CRC Press

  9. Connection Games

    Variations on a Theme

    By Cameron Browne

    A comprehensive study of the connection game genre, Connection Games provides a survey of known connection games while exploring common themes and strategies. This book aims to impose some structure on this increasingly large family of games, and to define exactly what constitutes a connection game...

    Published January 3rd 2005 by A K Peters/CRC Press

  10. Luck, Logic, and White Lies

    The Mathematics of Games

    By Jörg Bewersdorff

    The mathematical underpinnings of games, whether they are strategic or games of chance, have been known for centuries, but are usually only understood by players and aficionados who have a background in mathematics. The author has succeeded in making that knowledge accessible, entertaining, and...

    Published December 10th 2004 by A K Peters/CRC Press